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81. Nightmare support: CNR vs Tengu - in Missions & Complexes [original thread]
Originally by: RandomNoobAltScout ok... switched to tachyons (best named atm) and i have to agree... they own. (altho not yet tested vs angels/mercs) I did pirate invasion yesterday and I will say, I had no problem hitting ships at 6k ...
- by Evil Stare - at 2010.07.21 14:23:00
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82. Mach, Golem or Vargur - in Ships and Modules [original thread]
Originally by: Amarr Supremacist Originally by: Shatner19 if you need to use drones at all on a vargur - your doing something wrong. the only time i ever need to use them is when your dropped point blank in a mess of scrambling fr...
- by Evil Stare - at 2010.07.21 03:11:00
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83. Nightmare support: CNR vs Tengu - in Missions & Complexes [original thread]
Originally by: Mad0ne Originally by: Sven Galli Originally by: Terrutder Originally by: Lugalzagezi666 Fit tachys to your nightmare. And tengu is more comfortable to use /especially when you are multiboxing/. W...
- by Evil Stare - at 2010.07.20 19:58:00
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84. Nightmare support: CNR vs Tengu - in Missions & Complexes [original thread]
Originally by: RandomNoobAltScout Originally by: Evil Stare I would try tachs for a while before you dismiss them. You put out almost the same dps at a much greater range. The higher alpha give you a greater chance of one shotting...
- by Evil Stare - at 2010.07.20 19:51:00
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85. Nightmare support: CNR vs Tengu - in Missions & Complexes [original thread]
Originally by: RandomNoobAltScout dunno about tachs. not a big fan of cycle times, especially when u take cruisers/battlecruiser into the equation. i ll also lose time deploying drones on frigs that i cant kill as quickly when they approa...
- by Evil Stare - at 2010.07.20 18:16:00
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86. Nighmares PWN--Now which ship is best for none Sansha missions? - in Ships and Modules [original thread]
Originally by: Frozean Piloting ship isnt a problem really. ive flew each of the ships enough to get 10 on corps and 9.00 on factions (although someone stole my storyline item, dropping it to 8.x) Well, generally speaking, between the hug...
- by Evil Stare - at 2010.07.20 12:24:00
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87. Mach for Lvl 4s suggestions - in Ships and Modules [original thread]
Why not replace 2 inv with 2 damage specific hardners. User less cap and, in most cases, better resist no?
- by Evil Stare - at 2010.07.19 22:36:00
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88. Any way to fit a TP on a SNI and still be cap stable? - in Ships and Modules [original thread]
Originally by: Cipher Jones Well today or tomorrow I'll be in one and I have a great setup, but I don't know how to find all the named shield boosters on EFT. Im running 4 cap rechargers, an xl booster, boost amp, 2 invuln. Is there any w...
- by Evil Stare - at 2010.07.19 19:56:00
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89. Nighmares PWN--Now which ship is best for none Sansha missions? - in Ships and Modules [original thread]
Originally by: Frozean I have used a faction fitted Nightmare, machariel, CNR, Geddon navy issue, and i must say, Nightmare is definitely one THE best in Amarr space. Just need some tweaking for drone missions(webs) and angel missions(exp...
- by Evil Stare - at 2010.07.19 16:40:00
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90. probing out a machariel - in Warfare & Tactics [original thread]
Originally by: Vrabac Originally by: Aqriue Machs have a smaller signature then T1 BS. No they don't. They do however get higher default sensor strength, which is helpful. Sure it does. Sig radios is 340. As far as I know m...
- by Evil Stare - at 2010.07.19 15:49:00
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91. How much faster is CNR for Lvl 4's than a Tengu? - in Missions & Complexes [original thread]
While I can use a t2 fit cnr, the dps is about the same as my tengu. I'm also unable to do a head to head comparison with it since the same alt flies both. I did however do a head to head doing same missions with one flying tengu and one flying m...
- by Evil Stare - at 2010.07.19 15:31:00
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92. Mach for Lvl 4s suggestions - in Ships and Modules [original thread]
Originally by: Malcanis Yeah but after I warped out in deep structure a couple of times while totally ruined on cognac, I really came to appreciate the 700k I spent on the damage control. You are my new favorite person.
- by Evil Stare - at 2010.07.19 12:06:00
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93. Paladin - in Ships and Modules [original thread]
Originally by: Fafnir Drake Originally by: Evil Stare Originally by: Fafnir Drake For solo grinding, the best way is to make a Prot/Ret Pally. They.... oh wait.... this is EVE. :P I play both games, myself. This game for...
- by Evil Stare - at 2010.07.14 12:28:00
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94. Paladin - in Ships and Modules [original thread]
Originally by: Fafnir Drake For solo grinding, the best way is to make a Prot/Ret Pally. They.... oh wait.... this is EVE. :P I play both games, myself. This game for PvP, when I have the time. WoW for PvE (because PvE in this game suck...
- by Evil Stare - at 2010.07.14 00:24:00
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95. Proteus setup for level 4 missions - in Ships and Modules [original thread]
Tengu. I've tried Proteus and it's just not as good as a tengu. It has plenty of dps with blasters but no range, it has ok range with rails, but no dps. Tengu.
- by Evil Stare - at 2010.07.13 21:20:00
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96. Machariel PvE - in Ships and Modules [original thread]
Originally by: vicror shield rigs on a mach meant for pve is just wrong. but, noobs will be noobs. read the penalty they give it. you want to blow up your low sig. rad.? fyi, you'll tank better just flying around running your ab without an...
- by Evil Stare - at 2010.07.13 19:16:00
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97. Machariel PvE - in Ships and Modules [original thread]
I run one of these 2. I may try killing the DCU for another gyro as it seems to be what most of you are doing. Since I mission primarily in gallente space, I rig accordingly and it seems to work ok. [Machariel, Scharnhorst] 7x 800mm Repeating Ar...
- by Evil Stare - at 2010.07.13 13:32:00
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98. Machariel PvE - in Ships and Modules [original thread]
Edited by: Evil Stare on 13/07/2010 12:44:41 Originally by: Zaqar Or you could confirm it in Eve-Online TC2 with optimal script = 30% falloff / 15% optimal / 0% tracking Shadow serp TC with optimal script = 32% falloff / 16% opti...
- by Evil Stare - at 2010.07.13 12:41:00
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99. Machariel PvE - in Ships and Modules [original thread]
Originally by: Von Kapiche Originally by: Evil Stare I have several of these, but I use them on ships where it actually gets real benifit from them such Tachs, Rails or 1400/1200mm canons. Yes, you get some fall off bonus, but not...
- by Evil Stare - at 2010.07.13 11:36:00
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100. Machariel PvE - in Ships and Modules [original thread]
Edited by: Evil Stare on 12/07/2010 15:13:21 Originally by: Psychotic Maniac idiotic statement as it adds tracking range/speed. if you're too cheap to use it that's a you problem, not a me problem. I have several of these, but I us...
- by Evil Stare - at 2010.07.12 15:10:00
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